
While this will not greatly affect your project's run time performance, it will increase the size of your project's APK. If you are using an older version of Unreal Engine to package your project for Android using the ETC1 Texture format, you need to be aware that ETC1 will not compress Textures that have embedded Alpha information in them, and instead treat them as fully uncompressed Textures.

In the following guide, we will cover steps you can take to help reduce your project's final APK package size to be as small as possible, using nothing but the tools provided to you in the UE4 Editor. No matter what type of Android device your UE4 project is targeting, reducing the size of the Android application package ( APK) to be under the 100 MB limit for the Google Play store can be challenging.
